How to use this mutation Dex
The official Mitosis description confirms that there are 28 mutations. The names below are the currently documented 28-name set visible in community-captured collection and tooltip screens checked on October 20, 2026. Their names are useful for identification; exact rarity, odds, value, acquisition, and behavior remain version-sensitive unless the live interface shows them.
Search this page with your browser’s Find command, then match the name shown in MUTATIONS or on the ball tooltip. Read whether it appears under VALUE, TRAITS, or a special interaction. Accessories such as wings or halos can be equipped separately, so do not use them as the defining mutation feature.
VALUE
Value-oriented entries contribute to earnings information. Use the selected ball’s whole PAYS readout when several values appear together.
TRAITS
Traits change behavior or add a conditional effect. A trait can matter even when it does not display a direct value multiplier.
Special states
Some entries describe evolution, event-linked forms, timing, or risk. Read their current tooltip before splitting or selling.
Value-focused mutations
Yin-Yang
Type: VALUE. Identify it by the exact collection label, then read the current multiplier from your live entry.
Community reportedGalaxy
Type: VALUE. Purple galaxy styling appears in current captures; equipped wings or a halo are not part of the mutation identity.
Community reportedFrozen
Type: VALUE. A pale icy appearance is documented. Keep it separate from the Frozen Moon combination and Snowfall event.
Community reportedToxic
Type: VALUE. A green appearance is documented. Toxic also appears in several community-recorded combinations.
Community reportedGold
Type: VALUE. Do not confuse a Gold ball with the Gold Rush card, event, or reward trigger.
Community reportedStone
Type: VALUE. Stone is documented as a component in Stony Slime. Read the live tooltip for its current payout.
Community reportedCelestial
Type: VALUE. It appears in the documented Toxic Star combination; exact odds and value require the current collection entry.
Community reportedHeavenly
Type: VALUE. Current captures show a light, golden appearance. Do not identify it solely from an accessory glow.
Community reportedInferno
Type: VALUE. An orange molten appearance is documented; keep it separate from Molten and Lava Rain labels.
Community reportedCandy
Type: VALUE. Candy Rain can favor Candy discoveries in current captures, but the event and mutation remain separate identities.
Community reportedBlood Moon
Type: VALUE. This ball property is distinct from the environmental Blood Moon event named by the official description.
Community reportedTrait-focused entries
Jackpot
Type: TRAIT. Current captures show a conditional sale effect. Read its live trigger and payout rather than assuming every sale succeeds.
Community reportedVampire
Type: TRAIT. Community captures report a Rotten-removal interaction and show Vampire Toxic as a simple mixed ball.
Community reportedEcho
Type: TRAIT. Identify it from the exact Echo label and marker in the tooltip, not only from surrounding particles.
Community reportedWhite Cell
Type: TRAIT. Community captures report that it can cure one adjacent Rotten ball on a split.
Confirm current adjacency ruleCoin Ball
Type: TRAIT. A coin marker is documented, and the trait appears in a captured five-property combination.
Community reportedMidas Touch
Type: TRAIT. The current directory places it with behavior-oriented entries; use its live text for the actual effect.
Effect not frozen hereBomb
Type: TRAIT. The name is documented, but trigger, payout, and board interaction should be read in the live tooltip.
Current effect requiredTwin
Type: TRAIT. Preserve the exact name when recording a ball; do not infer that every split duplicates identically.
Current effect requiredGhost
Type: TRAIT. Current walkthroughs mention Ghost cells surviving some sales, but the live text should decide the boundary.
Community reportedSpecial, evolution, and risk entries
Molten
Group: special/evolution. Lava Rain is community reported to favor Molten, but the live event text controls the current opportunity.
Community reportedStorm
Group: special/evolution. Thunderstorm is reported to favor Storm. Keep the ball identity separate from the weather state.
Community reportedQueen
Group: special/evolution. The name appears in the current set; exact source and effect require live confirmation.
Fields intentionally unsetZombie
Group: special/evolution. Current captures report an Auto-Split interaction. Read the skill and ball text together.
Community reportedSpeedy Ball
Group: special/evolution. An achievement reference connects it with cooldown goals, not a guaranteed universal timer.
Community reportedGlitch
Group: special/evolution. Do not confuse the ball entry with the GLITCH environmental event reported in current weather captures.
Identity check requiredVoid
Group: special/evolution. Void appears in the documented Molten Void combination; use live PAYS for the finished ball.
Community reportedRotten
Group: risk state. Untreated Rotten is reported to pay nothing and spread through splitting; inspect counters before continuing.
Confirm current handlingCompare a ball without inventing a formula
Open the tooltip and record its name, VALUE entries, TRAITS entries, whole-ball PAYS, any “1 in N” label, and warnings. PAYS is the useful payout comparison for the finished ball. A probability-style label is not a cash value, and a collection multiplier can differ from a live combination view.
When several properties appear together, use the mutation combinations guide to recognize the structure. Use the fusion guide before deliberately allowing valuable mutated balls to merge.
Handle Rotten and look-alike names
If Rotten appears, pause automatic splitting long enough to inspect the board. White Cell, Vampire, and Antibody are community-reported counters with different conditions. Confirm the exact current wording before assuming the board is safe.
Blood Moon, Gold, Candy, Molten, Storm, and Glitch can be confused with events or environmental labels. The ball tooltip identifies a mutation; the event banner identifies server weather. Keep both records separate.
Source note, checked October 20, 2026: the total of 28 comes from the official description. The 28 names and groupings are community reported from current MUTATIONS, collection, and tooltip captures. Unknown fields are intentionally omitted rather than guessed.
Frequently asked questions
Is this a complete effect list?
No. It is a complete currently documented 28-name index, not a claim that every effect and number has been verified. Read the live entry for update-sensitive fields.
Why are there no fixed odds for every name?
Odds can change and some captured values depend on active events. Publishing them without context would mislead players.
Are wings and halos mutations?
Current captures show accessories worn alongside mutations. Identify the mutation from its label and fields, not from equipped decoration.
Which number should I use for a fused ball?
Use the whole ball’s displayed PAYS result, then keep collection values and probability labels in their own contexts.